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The Unofficial Curse of Strahd - Talespire Edition Store

Created by Virtual Tabletop Journey

Lets get more Curse of Strahd maps recreated in Talespire!

Latest Updates from Our Project:

Just a Reminder About Our Patreon!
almost 2 years ago – Sat, Jun 01, 2024 at 04:29:33 PM

We released our 28th Talespire Encounter Board today and just wanted to make sure you were all aware that, even though the Castle Ravenloft Kickstarter is over, we never stopped producing Talespire maps!

Go check out my profile at Talestavern to see the library!

We use Patreon funds to do monthly commissions from professional builders like Gengus and PrincessPOPCorn. THESE BOARDS ARE FREE FOR EVERYONE AT TALESTAVERN!

Virtual Tabletop Journey presents the Forest Grotto map by Gengus – a flourishing grottos with watery tunnels and lairs where your party can get covered in leeches! This map was made possible by VTTJ Patrons and Gengus’s generous contribution of time! If you enjoy this map, đŸ˜»PLEASE TIP HIM HERE! đŸ˜»

This board features...

  • Lush greenery in which to hide snakes
  • Sinkholes and watery tunnels
  • Multiple lairs and alcoves
  • A meadow altar

CREDITS
All map work was DONATED by Gengus , FOR FREE!
 

If you enjoyed the map, please consider becoming a patron so I can continue to provide high quality maps for the community.

Curse of Strahd -Castle Ravenloft - Now Available at Talestavern FOR FREE!
almost 3 years ago – Sun, Apr 30, 2023 at 10:34:59 PM

Virtual Tabletop Journey presents the iconic Curse of Strahd - Castle Ravenloft map recreated for use in TaleSpire! This map was made possible by YOU the Castle Ravenloft - Talespire edition Kickstarter backers! Thanks so much for your support!

Watch the trailer by GrimbeardAdventures!

Ooiittee and Blackwolf_Majik put a HUGE amount of work into this board and have pushed Talespire to its absolute limits. Please, please, please reach out to support them. This map was a year in the making and represents an incredible labor of love.

Note - Although the builders did everything they could, the complexity of the main floor and the technical limitations of Talespire has made creating perfect Hide Volume architecture impossible :( I might revisit the board in the future, if HV features are enhanced, but, for now, the amount of time needed to add can't be justified :(

Warning

Castle Ravenloft has pushed Talespire to its limit and, unfortunately, playing through the upper castle map may prove to be frustrating in practical play. We designed the map to mitigate these limitations as much as we could but there are still several issues to keep in mind.

  • The height slider in Talespire is fickle, even when locked in place. Getting the height correct such that floors above the play area are hidden while still leaving room to move your token, can take skill.
  • Castle Ravenloft is BIG. Really big. It is so large that not all of it will render at once in Talespire without the use of unofficial plugins. In the future, we hope a feature will be added to allow users to define their Talespire draw distance.
  • Castle Ravenloft is created from thousands and thousands of assets. The map will not run well on slower computers. This problem should be resolved with time as computers get faster/better/cheaper.
  • At present, Talespire does not handle curves well. Due to the many curves in the castle and its complex layout, Hide Volumes for the upper floors just aren’t justifiable given how much the castle would need to change (and how much time it would take to do so) to make them work correctly. If you choose to use the upper floors during play, you will need to get creative in how you hide the mysteries of the map.

Maps!

Board Features

  • Environment blocks for morning, noon, sunset and moonlight.
  • The amount of detail in this board boggles the mind.
  • The Undercroft features hide volumes for exploration.

Alternate descriptions PDF

Credits

  • This map is by Ooiittee (watch him on Twitch!)
  • This map is also by Blackwolf_Majik. ♄ for motivating Ooittee to not be a slacker! (watch her on Twitch!)
  • Hide volumes / game ready work by me (Demongund)
  • A huge thanks to Heimdahlr for work on the alternate descriptions PDF, detailed feedback/revisions.

THANK YOU HEIMDAHLR

Honestly, none of the Castle Ravenloft stuff would have been finished without him providing consistent motivation and sanity checks.

If you enjoyed the map, please consider becoming a patron so I can continue to provide high quality maps for the community!

Castle Ravenloft - Soft Release Date!
about 3 years ago – Thu, Mar 09, 2023 at 02:44:34 PM

An Update - We're So Close!

It's been awhile so here is an update on the tasks remaining in the project.

The Upper Castle

Heimdahlr and I finished our feedback on the upper castle and reviewed it with Ooiittee + Blackwolf Majik a few weeks ago, they will have the revised map to us by the end of this week (TM). Once we have it, we can...

  • Prepare the cinema board for screenshots, gifs, cover art and all the items needed for final publication.
  • Validate upper castle all alternate descriptions for the PDF

Lower Castle

I met with Ooiittee and Blackwolf Majik last night to review feedback for the lower castle. It will probably take a few weeks to get the changes complete. Once we have the map we can...

  • Do any minor polish / tweaks
  • Prepare a less extensive cinema board and get some screenshots
  • Validate the lower castle alternate descriptions, add it to the doc we already

The good news is that the revision to the lower castle can happen in parallel with the upper castle publication prep tasks, so we should be ready to go live shortly after the final board is delivered.

Our Goal Is April!

Hard to believe its been a year since the Kickstarter finished! I had a dream of not being 'one of those' Kickstarters that finished six months after they said they would be done, but here we are đŸ€·â€â™‚ïž Honestly, if I had been the one to create Castle Ravenloft, it WOULD have been done months ago... but the level of detail would have paled in comparison to the work of art Ooiittee has produced. He has pushed Talespire to its absolutely limit.

Anyway, with the bit of work we have left, we're all confident we can finish up in April! Cheers!

And thank you so much for your support!

Curse of Strahd - Argynvostholt - Talespire Edition - Now Available
about 3 years ago – Thu, Jan 19, 2023 at 04:45:51 PM

Virtual Tabletop Journey presents the iconic Curse of Strahd - Argynvostholt map recreated for use in TaleSpire! This map was made possible by YOU! Thanks so much for your support!

Variant Maps

Board Features

  • Environment blocks for morning, noon, sunset and moonlight.
  • Intricately crafted interiors, statues and curves. I can't stress enough how much detail is in this build.

If you enjoyed the map, please consider becoming a patron so I can continue to provide high quality maps for the community!

Alternate descriptions PDF

  •  The alternate descriptions PDF is now available at DMSguild FOR FREE (just put in zero dollars during checkout). I LEGALLY HAVE TO PUBLISH IT THERE, I CANNOT SEND IT DIRECTLY OR ATTACH IT HERE, EVEN IF IT WAS FREE-FREE (NOT PAY WHAT YOU WANT). 

Credits

  • This map is by Ooiittee (watch him on Twitch!)
  • Shout out to Blackwolf_Majik for motivating Ooittee to not be a slacker! (watch her on Twitch!)
  • Hide volumes / game ready work by me (Demongund)
  • A huge thanks to Heimdahlr for work on the alternate descriptions PDF.
  • Baldrax made the dragon statues!
     

Take a Tour of Castle Ravenloft!
over 3 years ago – Sat, Dec 03, 2022 at 09:25:24 AM

Be a part of the epic reveal!

Ooiittee is doing a grand tour of his Castle Ravenloft build today at 1PM PST. 

 Don't miss the stream!Â